I'm currently working as a full-stack Gameplay Engineer at AppLovin, working on ad creatives for third-party game companies. During my free time, I design and develop indie games! I'm currently working as the lead designer on Signified, a deck-building roguelike with auto-battler elements. 
I am interested in roles that allow me to flex my technical and creative skills. Whether that is a role as a designer who has the ability to dive into the Unity project and make changes, a developer who gets to contribute in design meetings, or a Technical Designer. If you are looking to fill a role similar to one described above, don't hesitate to reach out!
Outside of work, I enjoy staying active, mostly through frisbee, volleyball, (indoor) climbing, and skiing. I am a huge fan of going to see live music and am very excited to be seeing Hippo Campus and Young the Giant in the upcoming months. I play a bunch of Magic the Gathering (draft/commander/streaming on twitch), have recently tried and enjoyed Calico and Azul, and my favorite video game in recent memory was Balatro.
Thanks for taking the time to look through all of this!
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